SALVGR
In development, please leave a note about any bugs/crashes in the comments, thank you!
Story
You're not the hero. The ship is. You just have to let it shoot the bad guys out of the sky while you go around and collect the wreckage, while avoiding bullets on the way.
Controls
WASD - Move
That's it!
Extra Info
Made for the Godot Wild Jam
Theme: You're not the hero
Wildcard: Enemies are transformed (I mean, kind of? They're transformed into scrap, I guess?)
Credits
Sprites taken from Kenney Game Assets
SFX taken from Ultimate SFX bundle by Sidearm Studios
Music taken from Space Music Pack by Andrey Sitkov
Title Font - Good Times by Ray Larabie
Main Font - StarPerv from World Of Fonts by Anna Anthropy
Background by me using Inkscape
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | GreenClovers |
Genre | Action |
Made with | Inkscape, Godot |
Tags | 2D, Arcade, Bullet Hell, Godot, Retro, Sci-fi, Short, Singleplayer, Space |
Average session | A few seconds |
Inputs | Keyboard, Gamepad (any) |
Comments
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I *think* I won when Captain Glimmer killed the last enemy, but the game froze.
The music is still playing, but all animation and other sound has stopped.
why does the capt. torpedoes hurt the player is it a bug
Not a bug, it's a battlefield, you've got to dodge everything!
to hard to turn also when you die it takes a few seconds for the death screen to show up
Thanks for the feedback! Can you detail what you mean by hard to turn?